Spy Games To Test, Measure & Boost Your Creativity

If you're going to excel at spy operations, you'll need to be creative in the field. We've put together three missions based on real-life espionage tests to get your started - and the clock is ticking. 

MISSION 1:
You’re behind enemy lines with four other intelligence officers. You must collect a sample of local explosives, detonate what’s left, and get to the exfiltration spot so the CIA team can get you safely home. The enemy is about 30 minutes away and knows your location. There’s a gushing, 15-foot wide river separating you and the explosives, preventing you from swimming across it or jumping.

YOUR TOOLS: You must tackle the chasm using what’s available - two sturdy trees on either side of the bank; a discarded barrel with both ends knocked out; and a pile of boards ranging from four to seven feet long. In your rucksack, you have three lengths of rope, a pulley, and a box of matches. How do you cross the river?

Spy School: How to Test, Measure & Boost Your Creativity
Spy challenge: Cross the river using the tools and advantages you have on hand

MISSION 2: You’re leading a team in enemy territory who have successfully completed an undercover operation at an airfield and are now gathered at a safe rendezvous point in a field. One of your team members, Gus, has broken both legs and from this point onward needs to be carried on a stretcher that you have managed to secure. Your team must get to a second, secret airfield where a plane awaits to extract you, but you only have minutes or the pilot will depart without you. To reach the secret airfield, you must cross a road routinely patrolled by an armed sentry on foot. The sentry walks back and forth and seems to go out of view for about 45 seconds during each of his rounds but time is short. You can't afford to wait around indefinitely. How will you organize your team to get across the road and meet the plane that will carry you to safety?

YOUR TOOLS: You have your wits and the support of a highly trained team.

Airport clearance

MISSION 3: You are the leader of a team returning on foot from an operation where you blew up a bridge in enemy territory about a mile away. According to a prearranged extraction plan, you are to meet a truck in 10 minutes at a meeting point that is another mile away. To get to the truck, you must cross a road littered with mines that cannot be neutralized or dug up. You must cross the road at a specific section clearly marked by white lines that are about 12 feet apart. The enemy are aware of the bridge explosion, but don’t know in which direction you have gone.

YOUR TOOLS: The road is lined with trees and bushes on both sides. There are two logs nearby, one is 12-feet long and another is 14-feet long. There are also some stones, a few two-by-fours about four feet in length, and two lengths of rope. How will you organize your team so you can cross the mined road between the white lines, arrive at the meeting point in 10 minutes, and leave the least amount of evidence behind you so the enemy can’t track your movements?

Time’s up

Do the tests sound like impossible challenges? If so, you’re probably not getting hired. There are actually many solutions to these three problems, all of which were posed by real-life intelligence trainers to teach creative thinking. (See answers below.)

The theoretical river problem, sentry challenge, and road mine problems are based on tests developed by the Office of Strategic Services, the US intelligence agency that recruited WWII officers at the secretive ‘Station S’ outside of Washington, D.C. The river test (which in real life involved a babbling brook and no explosives) and other tests are outlined in Assessment of Men, three of the many challenges used by the OSS to measure the creative skills of potential counterterrorism and espionage officers.

Decades later, the CIA is still testing creative skills. If you interviewed with the CIA Directorate of Analysis in 2019, for example, you’d have been asked to imagine a commonly accepted future in the political or technological sphere - then argue for an alternative future.

Spy School: How to Test, Measure & Boost Your Creativity
Trainers have tested the creative skills of spies for decades



ANSWERS

1. Solutions to the River Test

There is actually more than one right answer, CIA trainer Nyssa Straatveit said. One team decided to rope a tree with a burning lasso, knock it over, and build a makeshift bridge. Another decided to barrel across. Others challenged the assumption that there was only 30 minutes to complete the task. They decided to buy more time by hiding from the enemy and reappearing after they’d left.

2. Solutions to the Sentry Test

If the group is alert, someone will note the orderly character of the sentry’s beat and regular intervals of 45 seconds when the road could be crossed without detection. Time is of the essence, however. You only have minutes so you might order one of the team to distract the sentry while the group attempts to cross the road unobserved; or you might decide to kill the sentry but you’d need to dispose of the body or risk exposing your undercover operation. There’s more than one way to solve the problem, so candidates are rated on energy and initiative, effective intelligence, and their social relations - either as subordinates carrying out the orders of a superior or as a leader directing a group in meeting an emergency situation.

3. Solutions to the Land Mine Test

The materials at hand can also be used in a different ways. For example, the rope could be tied or looped over a branch of a tree above the road and used to swing over the road. It might also be possible to place one or both logs on scattered rocks to build a bridge to cross the road, and so forth.

Improve Your Creative Problem-Solving Using the Phoenix Test

Isolate your challenge and the timeframe for solving it.
Ask questions using the Phoenix checklist below to dissect the problem.
Ask questions about possible solutions to solve the problem, analyze the solutions, and evaluate.


Questions About The Problem

1. Why is it necessary to solve the problem?
2. What benefits will you receive by solving the problem?
3. What is the unknown?
4. What is it you don’t yet understand?
5. What is the information you have?
6. What isn’t the problem?
7. Is the information sufficient, insufficient, redundant, or contradictory?
8. Should you draw a diagram or a figure of the problem?
9. Where are the boundaries of the problem?
10. Can you separate the various parts of the problem? What are the relationships between them? What are the constants?
11. Have you seen this problem before?
12. Have you seen this problem in a slightly different form? Do you know a related problem?
13. Try to think of a familiar problem having the same or a similar unknown.
14. Suppose you find a problem related to yours that has already been solved. Can you use it? Can you use its method?
15. Can you restate your problem? How many different ways can you restate it? More general? More specific? Can the rules be changed?
16. What are the best, worst, and most probable cases you can imagine?

Questions About Solutions

1. Can you solve the whole problem? Part of the problem?
2. What would you like the resolution to be?
3. How much of the unknown can you determine?
4. Can you derive something useful from the information you have?
5. Have you used all the information?
6. Have you taken into account all essential notions in the problem?
7. Can you separate the steps in the problem-solving process? Can you determine the correctness of each step?
8. What creative thinking techniques can you use to generate ideas? How many different techniques?
9. Can you see the result? How many different kinds of results can you see?
10. How many different ways have you tried to solve the problem?
11. What have others done?
12. Can you intuit the solution? Can you check the result?
13. What should be done? How should it be done?
14. Where should it be done?
15. When should it be done?
16. Who should do it?
17. What do you need to do at this time?
18. Who will be responsible for what?
19. Can you use this problem to solve some other problem?
20. What is the unique set of qualities that makes this problem what it is and none other?
21. What milestones can best mark your progress?
22. How will you know when you are successful?

Spy Games To Test, Measure & Boost Your Creativity

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If you're going to excel at spy operations, you'll need to be creative in the field. We've put together three missions based on real-life espionage tests to get your started - and the clock is ticking. 

MISSION 1:
You’re behind enemy lines with four other intelligence officers. You must collect a sample of local explosives, detonate what’s left, and get to the exfiltration spot so the CIA team can get you safely home. The enemy is about 30 minutes away and knows your location. There’s a gushing, 15-foot wide river separating you and the explosives, preventing you from swimming across it or jumping.

YOUR TOOLS: You must tackle the chasm using what’s available - two sturdy trees on either side of the bank; a discarded barrel with both ends knocked out; and a pile of boards ranging from four to seven feet long. In your rucksack, you have three lengths of rope, a pulley, and a box of matches. How do you cross the river?

Spy School: How to Test, Measure & Boost Your Creativity
Spy challenge: Cross the river using the tools and advantages you have on hand

MISSION 2: You’re leading a team in enemy territory who have successfully completed an undercover operation at an airfield and are now gathered at a safe rendezvous point in a field. One of your team members, Gus, has broken both legs and from this point onward needs to be carried on a stretcher that you have managed to secure. Your team must get to a second, secret airfield where a plane awaits to extract you, but you only have minutes or the pilot will depart without you. To reach the secret airfield, you must cross a road routinely patrolled by an armed sentry on foot. The sentry walks back and forth and seems to go out of view for about 45 seconds during each of his rounds but time is short. You can't afford to wait around indefinitely. How will you organize your team to get across the road and meet the plane that will carry you to safety?

YOUR TOOLS: You have your wits and the support of a highly trained team.

Airport clearance

MISSION 3: You are the leader of a team returning on foot from an operation where you blew up a bridge in enemy territory about a mile away. According to a prearranged extraction plan, you are to meet a truck in 10 minutes at a meeting point that is another mile away. To get to the truck, you must cross a road littered with mines that cannot be neutralized or dug up. You must cross the road at a specific section clearly marked by white lines that are about 12 feet apart. The enemy are aware of the bridge explosion, but don’t know in which direction you have gone.

YOUR TOOLS: The road is lined with trees and bushes on both sides. There are two logs nearby, one is 12-feet long and another is 14-feet long. There are also some stones, a few two-by-fours about four feet in length, and two lengths of rope. How will you organize your team so you can cross the mined road between the white lines, arrive at the meeting point in 10 minutes, and leave the least amount of evidence behind you so the enemy can’t track your movements?

Time’s up

Do the tests sound like impossible challenges? If so, you’re probably not getting hired. There are actually many solutions to these three problems, all of which were posed by real-life intelligence trainers to teach creative thinking. (See answers below.)

The theoretical river problem, sentry challenge, and road mine problems are based on tests developed by the Office of Strategic Services, the US intelligence agency that recruited WWII officers at the secretive ‘Station S’ outside of Washington, D.C. The river test (which in real life involved a babbling brook and no explosives) and other tests are outlined in Assessment of Men, three of the many challenges used by the OSS to measure the creative skills of potential counterterrorism and espionage officers.

Decades later, the CIA is still testing creative skills. If you interviewed with the CIA Directorate of Analysis in 2019, for example, you’d have been asked to imagine a commonly accepted future in the political or technological sphere - then argue for an alternative future.

Spy School: How to Test, Measure & Boost Your Creativity
Trainers have tested the creative skills of spies for decades


Creative challenges

Role-playing and visionary thinking aren’t the only ways to test creative thinking, as SPY HQ fans know.

A former head of training at MI6 (British Intelligence) developed SPYCHOLOGY’s authentic, online tests to uncover spy superpowers. It is based on scientific research and methods commonly used by psychologists to identify and evaluate cognitive, emotional, and social traits.

On completion of the online challenges, participants receive a unique and authentic profile of their personality, attributes, skills, and potential to discover which of the 10 archetypal roles suits them best: A calculating cryptologist? A charismatic agent handler? A politically-savvy spymaster?

Individual SPYCHOLOGY profiles can be shared with friends, family, and colleagues to help build better bonds and understanding.

Spy School: How to Test, Measure & Boost Your Creativity
 A former head of training at Britain’s MI6 developed SPYCHOLOGY’s authentic, online program


Measuring creativity

TikTok users have also created a buzz around creativity testing by competing for the highest scores using a four-minute online test created by researchers at Harvard, Canada’s McGill University, and Australia’s University of Melbourne. The Divergent Association Task is a quick measure of verbal creativity and divergent thinking - in other words, the ability to generate diverse solutions to open-ended problems.

TikTok Influencer Kamri Noel posted a challenge to her followers, boasting of her 94.49 score - an impressive 99.32 percent higher than other test-takers. But is the 10-question online test a trend or a serious, academic-based study? Both, it seems.

Millions have taken the online test and researchers will narrow results down to a subset to ensure they're working with valid data. “I believe this will make it the largest creativity study out there,” Jay Olson, a Ph.D. postdoctoral scholar at McGill’s Department of Psychology, told SPYSCAPE.

This task measures only one part of creativity, however.

“There are no measures of creativity that capture the entire broad construct,” Olson said. “In research, we often use multiple measures to assess different facets of creativity; here we only assess one part of verbal divergent thinking… So it’s definitely not a perfect measure, but it does correlate with scores on other creativity tasks.”

Spy School: How to Test, Measure & Boost Your Creativity
The CIA’s art collection includes modern art and an ‘Operational Collection’


How to boost your creativity

Do you need help raising your creativity quotient? Stanford Professor Tina Seelig has been studying creativity for 35 years and suggests you consider the way you frame questions. If you ask: “What is the answer to 5+5=X?”, you’ll get one answer. If you ask: “Which two numbers add up to 10?”, the answers are infinite.

Seelig also suggests pairing things in unusual ways: “Most innovation comes from putting things together that haven’t been together before, often in really unusual and surprising ways.”

That’s why The New Yorker cartoons work so well. Seellg believes that true innovators and entrepreneurs are more quilt makers than puzzle solvers: “They basically take all of the resources around them… They leverage the materials that are available to them and create something that is surprising and really fascinating.”

Still not sure where to start? If creativity isn’t your forte, try the Phoenix checklist below as the basis on which to build your own personal list of questions about your challenge and potential creative solutions.

Spy School: How to Test, Measure & Boost Your Creativity
“We’ll start you out here, then give you more responsibilities as you gain experience.”

***

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SPYGAMES is the thrilling new experience developed with experts from CIA and Special Ops to stretch your physical and mental skills.

SPYGAMES comprises a series of high-tech game rooms where you’ll choose to compete or collaborate in fun challenges. You’ll jump, dodge, hide, throw, and climb through dozens of different games and levels. Your personal identity band tracks your progress as you hone your fitness and skills with every visit.

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ANSWERS

1. Solutions to the River Test

There is actually more than one right answer, CIA trainer Nyssa Straatveit said. One team decided to rope a tree with a burning lasso, knock it over, and build a makeshift bridge. Another decided to barrel across. Others challenged the assumption that there was only 30 minutes to complete the task. They decided to buy more time by hiding from the enemy and reappearing after they’d left.

2. Solutions to the Sentry Test

If the group is alert, someone will note the orderly character of the sentry’s beat and regular intervals of 45 seconds when the road could be crossed without detection. Time is of the essence, however. You only have minutes so you might order one of the team to distract the sentry while the group attempts to cross the road unobserved; or you might decide to kill the sentry but you’d need to dispose of the body or risk exposing your undercover operation. There’s more than one way to solve the problem, so candidates are rated on energy and initiative, effective intelligence, and their social relations - either as subordinates carrying out the orders of a superior or as a leader directing a group in meeting an emergency situation.

3. Solutions to the Land Mine Test

The materials at hand can also be used in a different ways. For example, the rope could be tied or looped over a branch of a tree above the road and used to swing over the road. It might also be possible to place one or both logs on scattered rocks to build a bridge to cross the road, and so forth.

Improve Your Creative Problem-Solving Using the Phoenix Test

Isolate your challenge and the timeframe for solving it.
Ask questions using the Phoenix checklist below to dissect the problem.
Ask questions about possible solutions to solve the problem, analyze the solutions, and evaluate.


Questions About The Problem

1. Why is it necessary to solve the problem?
2. What benefits will you receive by solving the problem?
3. What is the unknown?
4. What is it you don’t yet understand?
5. What is the information you have?
6. What isn’t the problem?
7. Is the information sufficient, insufficient, redundant, or contradictory?
8. Should you draw a diagram or a figure of the problem?
9. Where are the boundaries of the problem?
10. Can you separate the various parts of the problem? What are the relationships between them? What are the constants?
11. Have you seen this problem before?
12. Have you seen this problem in a slightly different form? Do you know a related problem?
13. Try to think of a familiar problem having the same or a similar unknown.
14. Suppose you find a problem related to yours that has already been solved. Can you use it? Can you use its method?
15. Can you restate your problem? How many different ways can you restate it? More general? More specific? Can the rules be changed?
16. What are the best, worst, and most probable cases you can imagine?

Questions About Solutions

1. Can you solve the whole problem? Part of the problem?
2. What would you like the resolution to be?
3. How much of the unknown can you determine?
4. Can you derive something useful from the information you have?
5. Have you used all the information?
6. Have you taken into account all essential notions in the problem?
7. Can you separate the steps in the problem-solving process? Can you determine the correctness of each step?
8. What creative thinking techniques can you use to generate ideas? How many different techniques?
9. Can you see the result? How many different kinds of results can you see?
10. How many different ways have you tried to solve the problem?
11. What have others done?
12. Can you intuit the solution? Can you check the result?
13. What should be done? How should it be done?
14. Where should it be done?
15. When should it be done?
16. Who should do it?
17. What do you need to do at this time?
18. Who will be responsible for what?
19. Can you use this problem to solve some other problem?
20. What is the unique set of qualities that makes this problem what it is and none other?
21. What milestones can best mark your progress?
22. How will you know when you are successful?

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