An entirely new kind of museum -powered by technology and built around the visitor experience.
- Architectural Digest

Encryption
The Experience
You'll test your pattern-recognition and analytical skills as you try your hand at making and breaking codes in a dramatic interactive adventure.
The Museum
You'll meet the Cryptologists who shortened WWII by cracking the German Enigma machine. You'll find original Enigmas and tap out messages on a perfect replica. You'll explore real code books and code-breaking devices, and discover how encryption affects you today.
“Wonderfully creative, interactive, and stimulating”
- General David Petraeus (US Army, Ret.) Former Director of the CIA
Deception
The Experience
You'll test your empathy in an immersive lie-detection and lying simulation in high-tech zones using facial recognition and pulse-recognition!
The Museum
You'll meet the FBI Agent who sold secrets to the Russians for 22 years, and the man who caught him! You'll encounter cunning devices the CIA used to deceive foreign governments. You'll explore high-tech lie-detection machines, and see how deception surrounds us today.
"In a timely way, SPYSCAPE shows us what we know, but choose to ignore: that espionage and spying are not only the stuff of extraordinary tales or specialists’ tools. All 10-year-olds are spymasters now. “
- The New York Times


Surveillance
The Experience
You'll test your perception and observation skills in a real-time surveillance exercise powered by voice-recognition AI.
The Museum
You'll meet the female journalists who used their spy superpowers to free 2,000 slaves. You'll find gadgets that let anyone run a personal surveillance mission. You'll explore how governments and corporations use data surveillance on all of us, and what that might cost you!
"A modern twist on introducing people to the world of espionage. From governments’ mass collection of their citizen’s mobile data, to social media companies sharing details about their billions of users, to advertisers tracking us with cookies."
- Forbes
Hacking
The Experience
You'll question your core principles and beliefs in an immersive chamber of activist hacking icons.ecognition!
The Museum
You'll meet the teenager who broke into the CIA, and come face to face with the signatures behind Anonymous. You'll find the devices hackers use to break into corporations. You'll see how todays hacking groups are trying to change our political landscapes for good and evil.
“Visitors can hear real-life spy stories from the Enigma code-breakers to the teenager who hacked the CIA’s website.”
- Lonely Planet


Special Ops
The Experience
You'll test your agility and speed in high-tech laser tunnels - and see if you can beat your friends!
The Museum
You'll meet the original “Q”, who inspired the James Bond character, and see some of his ingenious gadgets - and meet the brave women who parachuted behind enemy lines to put his devices to the test. You'll encounter exploding rats, pen daggers, flashlight grenades, suitcase radios and folding motorcycles, that fuelled the imagination of storytellers for decades.
“Participants will build skills in critical thinking, leadership, creativity”
- City Guide
Intelligence
The Experience
You'll explore the motivations of spies and the massive difference that good intelligence can make.
The Museum
You'll meet the "spy who saved the world” and the movie-star handsome Russian submarine Captain who refused to fire Nuclear missiles at the USA. You'll find a spy camera from the U2 spy plane, and the first pressurised flight-suit, alongside miniature cameras and equipment from both sides of the Cold War.
“You won't just be learning about the in's and out's of the spy world - you can explore how the traits you have could make you a spymaster.”
- Mashable


Profile & Debrief
You'll go on an interactive journey into the real world of spies and secrets, tackling authentic challenges designed by a former Head of Training at MI6.
At the end of your visit, you'll get a unique profile - designed with top spies and psychologists to reveal your attributes and potential - and your ideal spy role!
45 Wellington St
Covent Garden
WC2E 7BN
View on map
Nearest Station
Hours
Sunday - Wednesday
10:00am - 8:00pm
Thursday - Saturday
10:00am - 10:00pm
Last entry 60 mins before closing
928 8th Ave, New York
NY 10019
USA
View on map
Nearest Station
Hours
Sunday - Thursday
10:00am - 8:00pm
Friday & Saturday
10:00am - 10:00pm
Last entry 90 mins before closing
Q Types has been experienced by over a million people across SPYSCAPE's London and New York venues. Here are the questions we hear most.
SPYSCAPE is a brain-teasing experience with challenges in risk tolerance, empathy, observation, pattern recognition and decision-making, developed with top spy trainers and psychologists to assign your individual Q Type profile.
SPYGAMES is a physical, pulse-racing experience that tests collaboration, agility, and communication through high-adrenaline missions, developed with CIA and Special Ops experts.
Both experiences are available in London and in New York and can be booked together with an All Access ticket.
A SPYSCAPE visit typically takes around 90 minutes in New York and 60 minutes in London. If you add SPYGAMES with an All Access ticket, allow at least 2 hours in total. Last entry is 90 minutes before closing in New York and 60 minutes before closing in London.
SPYSCAPE has two locations: London at 45 Wellington Street, Covent Garden, WC2E 7BN, and New York City at 928 8th Avenue, NY 10019. Both venues also host SPYGAMES and are open seven days a week.
A Q Type is an individual profile based on multiple factors including empathy, risk tolerance, observation, pattern recognition, cognitive ability and decision-making style. The Q Type methodology was developed by Professor Adrian Furnham, a leading psychologist, and John Taylor, former Head of Training at British Intelligence (MI6). There are ten Q Types in total, each based on archetypes used by real intelligence agencies. Unlike traditional psychological profiles Q Types are based on both self-reported and observed results.
SPYSCAPE is designed for adults and teenagers but can be enjoyed by visitors aged 8 and up. There is no upper age limit. Children under 8 may find some challenges difficult. Carers and assistants accompanying visitors with accessibility needs receive a complimentary ticket - proof of eligibility is required.
Yes. The All Access ticket combines both experiences at the same venue. You start with 50 minutes at SPYGAMES, followed by the full SPYSCAPE experience - 90 minutes in New York or 60 minutes in London. Allow at least 2 hours in total for the combined visit.
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